Computer Simulations and Darwinism
Okay dudes, no more talk about my abandonment of atheism. Here’s some science and engineering talk. I know something about computer simulations. In fact, I know a lot about them, and their limitations. Search algorithms (and especially AI-related search algorithms) are a specialty of mine, as is combinatorial mathematics. The branching factor (the average number of moves per side) in chess yields approximately 10^120 possible outcomes, but the number of legally achievable positions is approximately 10^80 — the estimated number of elementary particles (protons and neutrons) in the entire known universe. Compare this to the branching factor of nucleotide sequences in the DNA molecule. Do the math. Finite element analysis (FEA) of nonlinear, transient, dynamic systems, with the use of Read More ›