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“Ilities” – Judging Architecture and Design

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Sometimes we seek to infer from a design what its requirements might have been, and in ID thought this question comes up. As a practitioner in the architecture of large scale computer environments (the composite set of applications, databases, and communications networks) in major enterprises, I wonder if some of the principles my profession uses in design could be useful in understanding what is going on in biology.

First a little background. What I am describing applies, in my opinion, to architecture and I would submit there is a rather considerable tension between architecture and design. But I am not going to get into that now, so let’s assume they are the same and call them “architecture”. Next, in my field you should be aware that Carnegie-Mellon University’s Software Engineering Institute (the “SEI”) has been responsible for the development of a lot of the thinking in this area. One of the SEI’s insights is that there are “Architectural Quality Attributes” (AQA’s). These are a whole set of characteristics that the global architecture of an enterprise may have.

Examples include “availability”, “customizability”, “extensability”, “understandability” and so on. A list is available here. Because the AQA’a tend to end in the suffix “ility” they are informally known as the “ilities”.

It is simply impossible for one architecture to have all the “ilities” because many conflict. For instance, if I want high “security” I am going to have to give up a good deal of “interoperability”. A large part of architecture is actually deciding what you are going to give up, which incidentally affects how the architecture can change in the future (i.e. usually it cannot “evolve” to conform to different “ilities”). This is all still fairly new, but we are now able to judge architectures in terms of the “ilities” they match and the “ilities” they do not match. A better understanding of the conflicts between certain “ilities” is gradually developing.

If we could similarly develop a taxonomy of “ilities” for biological systems we could then judge the qualities of different biological designs and understand the trade-off’s among them. They key is to have a standard taxonomy that most biologists would accept. A key issue might be that by accepting such a taxonomy biologists would be accepting that there is such a thing as “design”. Furthermore, figuring out the trade-offs between biological “ilities” would render evolution based on random chance more transparently preposterous. Lastly, this approach offers a way to infer, and perhaps, predict from an ID perspective.

Comments
You do love your question begging, don't you? Let me show you how an IDist sees this argument. IDist: I believe that living organisms show evidence of design. Darwinist: Really? So explain to me why they show no evidence of design. IDist: But I just said... Darwinist: Answer the question!StephenA
May 24, 2009
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Bub, FYI you are only experiencing the appearance of bad design. Remember, your scientific knowledge is only provisional. You will without doubt stumble upon the ingenuity of the apparent bad design. Curiously, how would you show methodoligically that "ilities" are the product of natural selection? Further, overwhelming appearance seems an appeal to the obvious. I thought Darwinism was counterintuitive, where design is only apparent. But in the same breath, you are telling us that overwhelming appearance of Darwinian processes is a slam-dunk? Hmmmm.Oramus
May 24, 2009
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Alfred Russel writes:
Sometimes we seek to infer from a design what its requirements might have been, and in ID thought this question comes up.
Usually it's batted down by ID proponents who say that we cannot presume to know the Designer's intentions. This is typically presented as an excuse for patently bad designs, such as the recurrent laryngeal nerve of the giraffe.
A key issue might be that by accepting such a taxonomy biologists would be accepting that there is such a thing as “design”.
Biologists already do accept that life exhibits "design" of the kind generated by natural selection. The "ilities" you describe can be present in this sort of "design", but they aren't the result of foresight. I do applaud your desire to infer the Designer's goals from his designs. One particularly interesting question is this: of the infinitude of possible designs, why did the Designer specifically choose ones that give the overwhelming appearance of having been produced by a mindless Darwinian process?beelzebub
May 24, 2009
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