There’s an article in Discover Magazine about how gamers have been able to solve a problem in HIV research in only three weeks (!) that had remained outside of researcher’s powerful computer tools for years.
This, until now, unsolvable problem gets solved because:
They used a wide range of strategies, they could pick the best places to begin, and they were better at long-term planning. Human intuition trumped mechanical number-crunching.
Oh,my! Teleology raises its ugly head!
But, now, let’s hear it for Intelligent Design. Here’s what intelligent agents were able to do within the search space of possible solutions:
. . . until now, scientists have only been able to discern the structure of the two halves together. They have spent more than ten years trying to solve structure of a single isolated half, without any success.
The Foldit players had no such problems. They came up with several answers, one of which was almost close to perfect. In a few days, Khatib had refined their solution to deduce the protein’s final structure, and he has already spotted features that could make attractive targets for new drugs.
Random search: 10 years + and No Success
Intelligent Agents: 3 weeks and Success.
Is there a lesson to be learned here Darwinist onlookers?