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How Darwinists confuse the extravagant with the essential

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Suppose I constructed a Rube Goldberg machine to do the simple task of turning on a light. Suppose the Rube Goldberg machine were irreducibly complex, being composed of 10,000 components such that if even one component were removed, the Rube Goldberg machine would no longer function. Are the components really essential to turning on a light in the ultimate sense or are the only essential in the sense that the extravagant Rube Goldberg machine would fail without it?

The correct answer is that the components are not essential in the ultimate sense since there are simpler mechanisms to turn on lights (aka a “light switch”). The components are “essential” to the turning on of light only in as much as the extravagant Rube Goldberg machine would fail to perform its task without them. But the arrangement of the components to turn on the light in that way is not essential, since there are many simpler architectures to do the same task. The problem for Darwinism is the problem of extravagance in biology like the monarch butterfly and the peacock’s tail and multicellular creatures.

Darwinists like Dawkins are incapable or unwilling to see the nuanced meaning of “essential” in the context of extravagant vs. “essential” in the context of ultimate necessities. A multicellular creature’s parts are essential to its ability to live, but it doesn’t mean such parts are essential in the ultimate sense because unicellular creatures are alive and well without all those parts. Yet, in his confused thinking, Dawkins will argue that selection will create such designs because we see that removing parts from a functioning creature causes selection to disfavor it in favor of creatures that have the parts. His WEASEL program is a great illustration of his wrongheaded thinking.

If we liken biological systems to Rube Goldberg machines (Behe describes IC systems with the phrase “Rube Goldberg”), why will biology select for a more extravagant solution (like multicellularity) when a simpler more durable architecture (unicellularity) exists? It is correct to say that a certain component is essential to implement a certain extravagant creature, but it fails to explain why selection can or will aim toward building the extravagance in the first place. Essential in the context of extravagance is not essential in the context of ultimate necessity. Darwinism does not explain the problem of extravagance and the Rube Goldberg architectures in biology.

Evolutionary biologists might give the following bone-headed reasoning, “If we remove an essential part of a multicellular creature, it dies, and thus demonstrate selection favors the existence and integration of that component, therefore selection evolved the multicellular creatures parts.” But demonstrating selection selects for a system after that system exists does not mean selection will select for a system before that system exists. Darwinists equivocate “selection after a system exists” with “selection before the system exists” and the stench of such illogic permeates evolutionary literature. (See: Selection after something exists is not the same as selection before something exists.)

This equivocation is the foundation of Dawkins Blind watchmaker hypothesis. Amazing that such an elementary error in logic is the basis for perpetuating the illusion that Dawkins and Darwin have some sort of genius insight into biology. Genius it is not, stupidity it is.

Comments
Greetings everyone
Neo-darwinism assumes that reproductive success is the drawing criterion of NS.
Thank you for pointing this out, gpuccio. The rest of your answer is very good. Scordova, thanks for shedding more light to the issue. This is the best I can do.seventrees
November 11, 2013
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Mark: I think you don't see clearly the real problem. Neo-darwinism assumes that reproductive success is the drawing criterion of NS. Now, the best example of reproductive success is still represented by prokaryotes. From that point of view, eukaryotes are an useless complexity, an "extravagance" in Sal's words. Multicellular beings are the absolute top of extravagance, and even among multicellular beings the prize for reproductive success is certainly to be given to insects, I suppose. Rats could be good performers among very complex beings, but still they are simple amateurs in the general context. :) So, the simple point is: reproductive success in no way explains the need for all that complexity. Prokaryotes should have been the glorious end of the road, if we really accept that there was any need at all to go beyond stones and to undergo such a bizarre procedure as OOL. :) You say: "On the other hand you might well ask why an omnipotent designer chooses an extravagant as opposed to essential design." What you seem to miss is that complexity, while "extravagant" in the context of simply achieving the goal of survival and reproduction, becomes "essential" if we assume different goals: for example, the conscious goals that can be entertained by conscious intelligent designers. So, what could those goals be? I believe that the desire to allow new functions and experiences may be the main obvious goal in designed evolution. So, eukaryotes and multicellular beings were necessary because they can do more things, and be more things, than simple prokaryotes, not because they can reproduce better. Birds came into being because they can fly, not to find better nourishment by flight. And so on. So, higher functions may well be the main goal of designed evolution. Expressing beauty can well be another perspective. And, more generally, expressing variety. And obviously, there can certainly be less noble goals, goals that can appear frankly "evil" to our point of view. I will not go into a discussion about theodicy here because, as you know, I never discuss religion in this context. The simple point is: intelligent designers can have a lot of different goals, all of them related to an intelligent plan and to intelligent representations. Just look at human artifacts if you need to be convinced of that. And, to realize those intelligent goals, good or evil that they may be, complexity is often absolutely "essential", even if it may appear "extravagant" in relation to simpler goals.gpuccio
November 11, 2013
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Sal: Wonderful essay, and a fundamental point.gpuccio
November 11, 2013
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If we liken biological systems to Rube-Goldberg machines (Behe describes IC systems with the phrase “Rube-Goldberg”), why will biology select for a more extravagant solution (like multicellularity) when a simpler more durable architecture (unicellularity) exists?
Because natural selection doesn’t choose the the simplest or best solution – it stumbles across a solution that works based on what already exists and other bits of stuff lying around. And provided no other organism stumbles across a better solution that is the one that sticks. On the other hand you might well ask why an omnipotent designer chooses an extravagant as opposed to essential design.  As far as I can see, your OP makes the case for natural selection as opposed to design.Mark Frank
November 10, 2013
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Gould in "Full House: described the success of Bacteria and then turned the argument its head: Since they were so simple evolution could only proceed in one direction toward complexity. Why did they bother if they have been the most successful life form on Earth? Exactly Sal's point. Only Darwinists don't see the illogicness of the point.turell
November 10, 2013
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Mung
November 10, 2013
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Nice article. Concise and easy to read. Even better, it sticks it to the Darwinists where it hurts. Ouch. As an aside, why the awesome extravagance in nature? There is no naturalistic necessity for it. Come to think of it, why is life necessary at all? Inert dirt is fine as it is, no?Mapou
November 10, 2013
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