Information Intelligent Design

Philip Cunningham offers: Information is quantum

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info, information, tips, icon, support IBM Fellow Charles Bennett, (developed Reversible Computation and Quantum Teleportation), on how weird physical phenomena discovered in the early 20th century have taught us the true nature of information, and how to process it:

39:30 minute mark: “Entanglement is ubiquitous: Almost every interaction between two systems creates entanglement between them… Most systems in nature… interact so strongly with the environment as to become entangled with it almost immediately.”… 44:00 minute mark: “A classical communications channel is a quantum communication channel with an eavesdropper (maybe only the environment)… A classical computer is a quantum computer handicapped by having eavesdroppers on all its wires.”

See also: Data basic: An introduction to information theory

6 Replies to “Philip Cunningham offers: Information is quantum

  1. 1
    Dionisio says:

    This is very interesting. Thanks for posting it.

  2. 2
    Dionisio says:

    It is written:

    “In the beginning was Logos, and Logos was with God, and Logos was God. Logos was in the beginning with God. All things were made through Logos, and without Logos was not any thing made that was made.”

  3. 3
    LocalMinimum says:

    “A classical computer is a quantum computer handicapped by having eavesdroppers on all its wires.”

    Can we make machinery whose operation remains unobserved more efficient on the basis of it being unobserved?

    In such a case, it would really feel like some process in an observer centered, optimized simulation.

    Say I have an object in a simulated world traveling from a point A to a point of initial observance C. If I can calculate a time of arrival, and assuming no collisions/unintegrable events, I don’t have to spend any more processing on that object again until it arrives at C.

    However, if I insert another observer such that their observation volume contains a point B on the object’s path between A and C, I now have to calculate the arrival to B, as well as make observer timestep scale displacement calculations to maintain appearances. While they’re usually cheaper than the inverse operations of velocity integrals with respect to time (roots rather than exponents), I’m now forced to do far more of them.

    If that observer simply witnessed the event for only an instant, I still have two times of arrival to calculate.

    So, it’d be like we’re able to directly reap benefit from reducing the cycle cost of the universe.

  4. 4
    Phinehas says:

    LM:

    Can we make machinery whose operation remains unobserved more efficient on the basis of it being unobserved?

    Yes, and we do, though I imagine this is totally not what you meant. In computer games, as an example, we have all sorts of methods for tracking what is in the view frustum so that we don’t render things that are unobserved, use more efficient methods for the behavior of unobserved AI, etc.

    I’ve often thought some of the quantum weirdness we see reminds me of the tricks we use for more efficient processing in virtual worlds. No one’s paying attention to that particle? Well then, let’s not worry too much about where it is beyond some basic probabilistic constraints.

  5. 5
    LocalMinimum says:

    Phinehas:

    I’ve often thought some of the quantum weirdness we see reminds me of the tricks we use for more efficient processing in virtual worlds. No one’s paying attention to that particle? Well then, let’s not worry too much about where it is beyond some basic probabilistic constraints.

    Exactly! Don’t worry about it again until it could be some place that “matters”.

    The process of observation basically “blows up” the observed object into all of its observable details. From the intersection of observer and particle emerges a hairier geometry that is more expensive to traverse.

  6. 6
    awstar says:

    “A classical communications channel is a quantum communication channel with an eavesdropper (maybe only the environment)… A classical computer is a quantum computer handicapped by having eavesdroppers on all its wires.”

    Perhaps, some of us actually know the name of the evesdropper. E stand for Elohim and He (actually, They — Father Son and Holy Spirit) are observing all quantum channels, causing Alice and Bob to observe the omniscient, sovereign Triune God’s INTENDED state no matter where or when they are looking.

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