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HeKS continues to suggest a way forward on the KS “bomb” argument

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Last week, one of my comments relating to the KS “bomb” argument was made the subject of an OP, which can be found here.

In that comment, I had offered a few preliminary thoughts on Keith’s argument (originally found here, and summarized by him here) and asked a few questions to better understand the assumptions informing his argument. Unfortunately, the issues raised in my OP comment, as far I can tell, were never actually addressed. Instead, the ‘responses’ in the ensuing conversation revolved almost entirely around what the participating ID proponents considered obviously false analogies, which invoked “Planetary Angels”, “Rain Fairies”, “Salt Leprechauns”, and “Toilet Whales”.

Regarding these analogies, Keith, Zachriel, and other ID opponents, seemed to be arguing as though ID claims a designing agent is necessary to explain the shape/pattern of the ‘Objective Nested Hierarchy’ (ONH) into which living organisms are claimed to fall, when the production of  an ONH can be explained by a natural, unguided process of branching descent.  Thus, they claimed, there is no difference between the ID position and one that claims planets are moving in elliptical orbits because angels are choosing to push them around in such orbits, or one that claims salt falls from a salt shaker into a pile on the table because the falling salt is being guided by invisible leprechauns who like making salt piles. The idea here is that in each case we have some superfluous explanatory entity being posited to directly guide some process that looks exactly like it is not being guided, does not need to be guided, and is explained perfectly well by law-based processes.

During the course of the thread it was pointed out to them innumerable times that, even granting the existence of an ONH for life, ID does not and would not cite the shape or production of such an ONH as being an example of something that requires an explanation by reference to an intelligent cause. Rather, in identifying the need for an intelligent cause to explain certain aspects of biology, ID points to the evident infusion of significant amounts of biological information into the world of life, as well as the novel introduction of complex, functionally-specified biological systems and molecular machines. In other words, for its evidence, ID points to aspects of life that do not seem obviously explicable by reference to purely natural processes, whether stochastic or law-based, but that do contain hallmarks that we habitually and uniquely associate with conscious, intelligent, intentional activity. In yet other words, the previously mentioned analogies to “Planetary Angels” and “Salt Leprechauns” are horribly and obviously misguided and entirely off the mark.

Unfortunately, the distinction never seemed to get through to them. And even more unfortunately, the thread was eventually derailed and shut down while a number of conversations were still in progress. Aspects of the discussion, however, continued here.

In that new thread, the Rain Fairies, the Salt Leprechauns, and their most recent common ancestor, the Plantary Angels, have again reared their head, being invoked in response to the objection from ID proponents to the description of microevolution as being “unguided”. The point of the ID proponents in this case relates quite closely to one of the claims in Keith’s so-called “bomb” argument, with which I myself took issue in the previously mentioned OP. In Keith’s summary of his argument, he says that even “the most rabid IDer” admits that “unguided evolution” exists, with the ultimate intention of extrapolating what ID proponents admit happens into what they say does not happen.

Now, when Keith refers to “unguided evolution” here, he is referring to the relatively minor microevolutionary changes that take place within a population, but on the view of ID proponents, these are not the kind of phenomena that could, even in principle, be extrapolated to account for the macroevolutionary innovations that would be necessary to account for the full content of the alleged ONH “Tree of Life”. And in taking issue with the characterization of microevolution as “unguided”, the ID proponent is taking issue with the fact that a phrase that might be uncontroversially applied to a subset of these phenomena is, within the context of Keith’s argument, being over-generalized in a way that implicitly suggests an acceptance by ID proponents of propositions they do not actually accept, and so is a case of illegitimately stealing ground en route to the argument’s conclusion.

In addition to my comments in the original OP, I expanded on them somewhat in a recent comment, which I’ll duplicate here to fill out the remainder of this post and hopefully spur further discussion.

From here:

Now, when it comes to this business of proving that microevolution is unguided, I think there needs to be an understanding of what it would even mean to suggest that it is “guided”. I’m reasonably certain that the majority of people who would dispute claims that microevolution is unguided do not mean that a designer is actively, in the moment, effecting a specific microevolutionary change. Nor would they dispute that random mutations happen. Rather, they would likely dispute that all mutations are random. And they would also likely argue (as I did in the previous thread) that the constrained allowance for – and even rapid increased initiation of – mutations and general genetic and epigenetic changes are a purposeful aspect of the design of organisms to allow for diversification and adaptation (which is sometimes very rapid). If the random variation or shuffling is too large, however, it kills the organism, makes it sterile, or at the very least reduces its reproductive potential, decreasing the chances that the significant defect will be passed on or largely affect subsequent generations of a population.

In other words, the argument is not that random mutations allowing microevolution look unguided but are actually being directly manipulated by some designer. Rather, the argument is that 1) the RM/NS mechanism is a constrained feature of organismal design, and that the Neo-Darwinists are looking at a design feature of a system that makes use of randomization and illegitimately extrapolating it to explain the entire system itself; and 2) that not all mutations/changes are random at all, but some are internally directed in a purposeful manner for the benefit of the organism.

So, it seems to me that, from an ID perspective, saying something like, ‘even IDists admit unguided evolution exists’, is either A) a case of making a trivial claim that cannot be legitimately extrapolated from the kinds of microevolutionary changes that are seen (overwhelmingly degrading genetic information and/or narrowing genetic variability; breaking or blunting existing biological function for a net fitness gain) to the kinds of macroevolutionary innovations that are theorized (the introduction of complex, functionally-specified systems and molecular machines), or B) a case of making an unwarranted and unsubstantiated claim that the system that allows for and makes use of the RM/NS mechanism for the benefit and diversification of the organism does so by fluke, in a way that is fully unconstrained, and is itself undesigned; or C) both.

Of course, as I’ve said numerous times before, I think this is only one of many issues with Keith’s argument, but it has become quite clear that it is difficult to get even just one criticism seriously addressed in a comment thread, so it would likely be useless to draw in any others at this point. I’m hoping that the nonsensical false analogies about Rain Fairies and Planetary Angels can be left to the side to allow for some kind of substantive discussion of the issues, but I’ve been given little reason to suspect that my hope is grounded.

 

Comments
Whatever Pachy- your projection, ignorance and cowardice are duly notedJoe
December 5, 2014
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Joe, with a 'fellow traveler' like you ID doesn't need any enemies.Pachyaena
December 5, 2014
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Pachy cannot reference nor link to this alleged evolutionary theory. Pachy cannot produce a testable hypothesis for unguided evolution. OTOH IDists have provided both a testable hypothesis and scientific methodology for testing ID's claims. And obviously this makes Pachy very, very upset.Joe
December 5, 2014
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Box, you and other IDers obviously don't understand that evolutionary theory doesn't need or include your chosen designer-creator-god or any other designer-creator-god(s), and for good reasons. You IDers are the ones trying to shove your chosen designer-creator-god into evolutionary theory or trying to eliminate evolutionary theory altogether. It is not the responsibility of science to prove that your designer-creator-god doesn't exist. It's your responsibility to show that it does, if you expect science to accept that it does. Your religious beliefs are not the default.Pachyaena
December 5, 2014
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LoL! @ Pachy! It is up to YOU to show that unguided evolution and/or unguided processes can actually do something. Your position has all the power but unfortunately for you it also has all of the losers. And I do not attack anyone's character- they do that all by themselves and I just point it out. keith s has been called out and instead of answering that call he cowers. You do the same, as does Zachriel and all evos. So don't blame me. BTW frequency = wavelength- that is just a factJoe
December 5, 2014
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keiths said: "Keith: If unguided evolution is “already off the table”, then their minds are closed." Box responded: "These IDers can back up their claim that unguided evolution is off the table. The inability for natural forces to produce even one single protein is one of them." Let's see those IDers back up their claims with something other than bald assertions, and attacks on evolution, evolutionary theory, evolutionists, atheists, materialists, naturalists, etc. Let's see those IDers show that "natural forces" are unable to produce "even one single protein".Pachyaena
December 5, 2014
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HeKS said: "Comments that consist of nothing but a list of general insults and accusations - and poor examples of alleged grievances - will be deleted wholesale when I see them." You're obviously and willfully blind to what you and other IDers say. Big tent and all that, eh? And I see that Joe's character attacking insults are right on-topic. Not.Pachyaena
December 5, 2014
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Keith: There are many choices available to a Designer who guides evolution. (…)
Box: Whatever Keith, but these IDers who “believe that intelligent guidance is necessary to explain macroevolution” will hold that unguided evolution is not possible in principle. They will hold that unguided natural forces are not capable of producing the necessary information. You have said nothing to them which constitute a reason to change their view.
Keith: Showing that unguided evolution fits the evidence trillions of times better than ID, as I have, certainly constitutes “a reason to change their view”.
You did no such thing, simply because you haven't shown that unguided evolution is up to the task.
Box: IOW to argue that the designer could have chosen differently is not an argument in favor of unguided evolution at all. Unguided evolution is already off the table for these IDers.
Keith: If unguided evolution is “already off the table”, then their minds are closed.
These IDers can back up their claim that unguided evolution is off the table. The inability for natural forces to produce even one single protein is one of them. You need to address those reasons before you can argue that unguided evolution is a better explanation. To state that 'there are many choices available to Leonardo da Vinci' doesn't make him an unlikely designer of the Mona Lisa. First one needs to argue for the capability of unguided natural forces to produce the Mona Lisa.
Keith: Being unwilling to look at the evidence is an irrational stance if you care about the truth.
Indeed. That's why you need to look at the evidence, presented by Axe and Behe for example, and address it before unguided evolution can even be considered to be capable of producing ONH.Box
December 5, 2014
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Box said: "Whatever Keith, but these Iders who “believe that intelligent guidance is necessary to explain macroevolution” will hold that unguided evolution is not possible in principle. They will hold that unguided natural forces are not capable of producing the necessary information. You have said nothing to them which constitute a reason to change their view. IOW to argue that the designer could have chosen differently is not an argument in favor of unguided evolution at all. Unguided evolution is already off the table for these IDers. So, your claim that the “ONH argument shows that macroevolution is unguided” is simply incoherent." Maybe all of you IDers should get together and figure out what you're going to assert about design and the designer. You're all over the map about what's designed and what isn't and at least some of you claim that you can and have determined and demonstrated the difference. You don't agree with each other because you each have particular religious beliefs about your chosen god's 'creation'. By the way, I ask questions because I want to find out what you IDers believe and because I want to see if you can support your claims. The thing is, my questions make IDers very uncomfortable because they know that if they answer them honestly it will show that religious beliefs are the basis for the ID agenda, that you IDers are all over the map on your particular beliefs, that you can't support your claims, and that you're being dishonest about your motives and agenda.Pachyaena
December 5, 2014
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Can someone please help keith s. He seems to be too cowardly or too ignorant to produce a model that demonstrates unguided evolution can produce an ONH so perhaps someone can help him with that. PS it is an impossible taskJoe
December 5, 2014
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keith s:
UE predicts an ONH without the assistance of a bunch of ad hoc and unsupported assumptions.
You keep saying that as if it means something. Too bad you cannot support that claim.
It’s based on the number of possible nested hierarchies for the 30 major taxa shown in Theobald’s Figure 1.
Theobald's figure 1 is NOT a nested hierarchy! Obviously keith s is just an ignorant troll.Joe
December 5, 2014
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Andre #46 I've deleted the comment and any future comments of that sort will be deleted. There's no point even commenting on that type of thing if you see it because it won't be staying. Any patience I had for him has been exhausted and repeated warnings didn't work in his case, so the deletions have begun.HeKS
December 5, 2014
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Pachyena one off topic comment. Grow up.Andre
December 5, 2014
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Keith #836 Well, that was predictable.
1. You are ignoring the cases where humans don’t produce ONHs, which are a majority. Why? Because you want to prop ID up. No other reason.
Why am I ignoring the cases where humans don't produce ONHs? What, do you think that humans need to be constant ONH-making machines, generating them in all contexts, before we can recognize that there's a perfectly good reason known to humans why an intelligent designer of life would happen to organize life in an ONH? I ignore the cases where humans don't make them because none of those cases are remotely as relevant to the world of life as the cases where they do make them, consistently, as a best-practice, as "the whole backing of good design practices". Who cares if different types of balls don't fit into an ONH, or cars, or chairs, or other groups of products like that? Life is based on biological information encoded into digital code, which happens to make use of tightly constrained, objective nested hierarchical control programs within the body of every organism that controls their developmental processes. Yes, ONHs are used to guide the developmental processes of individual organisms. They don't just show up at the macro scale of life as a whole. [<-- Edit fixed a typo] The closest human design endeavor that we could possibly compare life to is software development, and it just so happens that it's the field in which the production of ONHs are standard operating procedure, generated by best-practice design approaches. So I've selected the most relevant example possible and shown that it routinely, consistently requires the creation of ONHs as a best practice, and you've simply complained about the other non-relevant or far less relevant cases. For you to claim that I selected this example "Because [I] want to prop ID up. No other reason," is incredibly disingenuous and absurd and just shows how utterly unwilling you are to even consider the possibility that your argument doesn't work.
2. You are assuming that object-oriented programming is like the design of terrestrial life in all the relevant ways. You don’t know that, so why are you assuming it? Because you want to prop ID up. No other reason.
Ridiculous, Keith. I'm not assuming that object-oriented programming (and BTW, procedural programming applies as well) is like the design of terrestrial life in all the relevant ways. I'm noting that it is incredibly similar in very many relevant ways and that there is no other human endeavor that I'm aware of that is more similar. Other people have made similar comments: "DNA is like a computer program but far, far more advanced than any software ever created." - Bill Gates "Life is a DNA software system" - Craig Venter Steve Meyer has recounted a story about a former Microsoft engineer who he was working with. Of this software engineer he says:
He walks into my office one day, throws a book down on the table. It's called Design Patterns -- standard textbook for computer design engineers -- and he says, 'I get the eerie feeling, when I'm looking at what's going on in the cell, that's somebody's figured this out before us.' And I said, 'What do you mean?' And he says, 'Well, it's the design patterns,' and then he points to the book. . . . 'We've got design logic for processing information, for doing error correction, for doing distributed data retrieval and reassembly, and for hierarchical organization -- we've got files within folders, like on your desktop, you know, in the hierarchical filing system.' And he says, 'All those design patterns are inside the cell, except they're using a design logic that's like an 8.0, 9.0, 10.0 version of ours. It's the same basic logic, but it's more elegantly executed,' and he says, 'It gives me an eerie feeling.
Now, you argue that I don't know "that object-oriented programming is like the design of terrestrial life in all the relevant ways," but I thought that "Science isn’t about proof, nullasalus". What we do know is that programming and terrestrial life are very similar in a lot of very relevant ways, and that the design patterns on display in the cell are like highly advanced, far more elegant versions of the same design patterns that programmers use all the time in software development as best practices. Why then would we be remotely surprised to find the same principle holds at the more macroscopic scale of the organization of life, where what we're seeing looks for all the world like the 3D instantiation of either a software versioning process or a series of OOP classes and their sub-/extended-classes.
3. You are assuming that the designer is like a human in all of the relevant ways with respect to goals, limitations, resources, and abilities. How do you know all of this about the designer? You don’t. Why are you assuming it? Because you want to prop ID up. No other reason.
Again, ridiculous. In programming, the generation of an ONH pattern results from a best-practice, Keith; not a limitation. It is the thing to strive for due to its ideal functional efficiency and its expandable versatility. An intelligent designer as intelligent and skilled as the average human programmer would be able to recognize the overwhelming design benefits of the structure. But now you want to fall back on the argument that we simply aren't allowed to infer design for anything, including a designer with a humanlike intellect, unless we already know for a fact that that designer exists and has the requisite capabilities to produce the design. And yet, in your own summary of your argument we find:
2. “A designer produced the ONH” is a hypothesis. It might be true; it might be false. If it’s true, then a designer must exist, and it must have the capabilities needed to produce the ONH. If it’s false, then either the designer doesn’t exist (or was prevented from operating), or else it doesn’t have the capabilities needed to produce the ONH. ... 7. If we assume that the ONH is out of unguided evolution’s reach, then of course unguided evolution cannot explain the ONH. 8. If we assume that the ONH is out of the designer’s reach, then of course ID cannot explain the ONH. 9. If we took that attitude, then we’d have to rule out both ID and unguided evolution! That would be a ridiculous conclusion, because one of them might actually be the correct explanation.
If we infer design as a best explanation, we necessarily infer the existence of a designer with the requisite capabilities. If we conditionally infer design to test competing hypotheses for their explanatory scope and power, then we also necessarily make a conditional inference to the existence of a designer with the requisite capabilities. When we make such a conditional inference in the cases where ID actively infers design and make the ONH pattern part of the evidence we consider then we find that it is highly consistent with the design style of the cell and of other biological features. And on the view of life as a sort of highly advanced software program, the pattern becomes not only very consistent but also highly expected as yet another highly advanced implementation of the very same best-practice design patterns we use in similar circumstances and which we find in the cell and in the developmental programs of organisms.
Did you think I wouldn’t notice these unsupported assumptions?
I figured you would flail, misrepresent matters and make false accusations, just as you did.
UE predicts an ONH without the assistance of a bunch of ad hoc and unsupported assumptions.
Not in the least. But we can get to that soon enough.
ID can’t do that, so you are propping it up on crutches and trying to pass it off as an Olympic sprinter. It won’t work.
I'm sure it makes you feel better to say that. The obvious fact of the matter is that when you came here with this argument, you did not think there could be any concrete or discernible reason why an ONH pattern would be more preferable to an intelligent designer than any other type of pattern, or that there were any relevant situations in which humans consistently produce them as a best-practice design pattern. Let's consider the number of times you've appealed to the importance of the connection, or rather disconnection, between human designs and ONHs in this thread alone.
"Humans routinely wreck ONHs."
But programmers don't. They try very hard not to and plan carefully to try to avoid breaking them. I make several passes over the course of a project, spending several hours each time, just trying to maximize my use of ONH code structures and keep them clean and without overlap, and this is after spending time trying to plan them out at the beginning of the project as well. Programmers do this not because they love ONHs for their own sake but because of their functional utility and expandable versatility.
"No one knows of any reason whatsoever for a designer to be limited in this way. Humans certainly aren’t, as I’ve already explained."
And as I've explained, yes, we do know of reasons for a designer to intentionally limit themselves in this way, and they routinely do as a best-practice design pattern in the area of human design that most closely resembles and is the most relevant to the world of life.
"ONHs are the rare exception, not the rule, in human design."
Except that they are the rule in human software design, not the exception.
"Humans, for example, generally don’t care at all about whether their designs form an objective nested hierarchy. They just want their designs to work. To defeat my argument, IDers need to show that the Designer is very un-humanlike in this respect."
Except that programmers care very much about whether their designs form objective nested hierarchies. It's how they get their designs to work best while leaving hooks at various points in their code to built off of in another direction to add new functionality. So in this respect the designer would be very humanlike. Of course, it's hard to keep track of whether we need to show that the designer is humanlike or un-humanlike to satisfy your requirements and defeat your argument. Here you claim that we need to show the designer is very un-humanlike to defeat your argument, but that was only because of the difference you were trying to invoke between the way you thought human designers were expected to act compared to the way the putative designer would have acted. But as it turns out, the putative designer would have acted very humanlike in his designing activities when compared to the most closely relevant field of software programming, and so now we're not allowed to "assume" that the designer would act humanlike.
"[Humans] can create ONHs, but they generally don’t, so this doesn’t help you at all."
Except that in the most closely relevant area of human design they generally do. For good measure, Zachriel also said:
"[I]t’s worth pointing out that human artifacts generally do not form an objective nested hierarchy."
Then it should also be worth pointing out that human programmer artifacts (their code, in the form of OOP classes or functions related in nested hierarchical dependencies) generally do form objective nested hierarchies. And now back to you:
"It isn’t enough to show that a human designer might, on some occasions, choose to produce an ONH, but not on others."
But then it seems it should be enough to show that in the most closely relevant field of human design, being software development, human designers do (not might), consistently (not just on some occassions), choose to produce ONHs whenever possible, because it is considered a best-practice in their (my) field. However, since you've made it quite clear at this point that your only interest is in upholding your argument at any cost, I'm quite certain that you would not consider this or anything else "enough".HeKS
December 5, 2014
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[DELETED] [I hope you saved your work, as you were warned to. If you want to contribute to the thread by actually saying something about the topic of the thread, you're welcome to. Comments that consist of nothing but a list of general insults and accusations - and poor examples of alleged grievances - will be deleted wholesale when I see them. If all you want to do is complain, go do it elsewhere. - HeKS]Pachyaena
December 5, 2014
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KeithS
My answer is the same. Read my OP.
I found nothing in the OP that would answer these five questions: [a] Based on your comments, you seem to know how many ways a human designer could produce an ONH. How many ways would that be? [b] How do you know that unguided evolution exists? You have never answered this question except to say that all intelligent people believe it. Is that your best shot? [c] What is your argument in support of the claim that UE predicts an ONH? [d] What is your argument in support of the claim that ONH is evidence for unguided evolution? Is it based solely on [c]? [e] What evidence do you have in support of your claim that unguided evolution has been observed generating ONH’s,
If you still don’t get it, read the OP again. If it still baffles you, ask someone (not me) for help, or read Vincent Torley’s original OP on the subject. He understood the argument without the hand holding that you seem to require.
It appears that you need Vincent to hold your hand, since you keep calling out his name. A confident person would not get so flustered at the prospect of answering simple and reasonable questions. If you know what you are doing, you should be able to handle each inquiry with a sentence of two.
Try to catch up with the rest of the class. You’re slowing us down.
You are slowing down the process by running away from the questions..StephenB
December 5, 2014
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HeKS,
And by the way, the trillions-to-one advantage you keep invoking is based on the PoI.
No, it isn't. It's based on the number of possible nested hierarchies for the 30 major taxa shown in Theobald's Figure 1.keith s
December 4, 2014
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HeKS #836: The ad hoc assumptions you are making are staggering. 1. You are ignoring the cases where humans don't produce ONHs, which are a majority. Why? Because you want to prop ID up. No other reason. 2. You are assuming that object-oriented programming is like the design of terrestrial life in all the relevant ways. You don't know that, so why are you assuming it? Because you want to prop ID up. No other reason. 3. You are assuming that the designer is like a human in all of the relevant ways with respect to goals, limitations, resources, and abilities. How do you know all of this about the designer? You don't. Why are you assuming it? Because you want to prop ID up. No other reason. Did you think I wouldn't notice these unsupported assumptions? UE predicts an ONH without the assistance of a bunch of ad hoc and unsupported assumptions. ID can't do that, so you are propping it up on crutches and trying to pass it off as an Olympic sprinter. It won't work.keith s
December 4, 2014
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StephenB, My answer is the same. Read my OP. If you still don't get it, read the OP again. If it still baffles you, ask someone (not me) for help, or read Vincent Torley's original OP on the subject. He understood the argument without the handholding that you seem to require. Try to catch up with the rest of the class. You're slowing us down.keith s
December 4, 2014
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KeithS
It’s UE that predicts an ONH.
Right. I wouldn't want my typo to get in the way. So, I corrected it below. Now let's get on with the show. KeithS
That isn’t an effective response. It isn’t enough to show that a human designer might, on some occasions, choose to produce an ONH, but not on others.
You seem to know how many ways a human designer could produce an ONH. How many ways would that be?
You need something much stronger than that to counteract the trillions-to-one advantage of UE.
Why “a trillion to one?” Why not a million to one?–or a billion to one?–or a quadrillion to one?
As for your claim that UE does not predict an ONH, please provide a supporting argument or quote your previous comment.
How about supporting your claim that UE does predict an ONH? —————————————————————————————— Indeed, when will you finally tell me how “we know” that unguided evolution exists?StephenB
December 4, 2014
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StephenB,
How about supporting your claim that UD does predict an ONH?
UD doesn't predict an ONH. It predicts more of an "unh" or a "huh?". It's UE that predicts an ONH. Read my OP again, Stephen.keith s
December 4, 2014
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KeithS
That isn’t an effective response. It isn’t enough to show that a human designer might, on some occasions, choose to produce an ONH, but not on others.
You seem to know how many ways a human designer could produce an ONH. How many ways would that be?
You need something much stronger than that to counteract the trillions-to-one advantage of UE.
Why "a trillion to one?" Why not a million to one?--or a billion to one?--or a quadrillion to one?
As for your claim that UE does not predict an ONH, please provide a supporting argument or quote your previous comment.
How about supporting your claim that UD does predict an ONH? ------------------------------------------------------------------------------------------ Indeed, when will you finally tell me how "we know" that unguided evolution exists?StephenB
December 4, 2014
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Keith,
That isn’t an effective response. It isn’t enough to show that a human designer might, on some occasions, choose to produce an ONH, but not on others. You need something much stronger than that to counteract the trillions-to-one advantage of UE.
That was not a real response. I'm telling you that one of the times that humans consistently and intentionally produce ONHs is in the creation and organization of the digital code for complex programming projects so that they consistently re-use the same or very similar code for the same or similar functionality in a given context or domain. And they do this because it is universally considered to be a best-practice approach / design pattern for creating clean, efficient, flexible and functional code. And one of the other times humans intentionally produce ONHs is in planning out exhaustive or near-exhaustive diversity of features under specific domains. There literally could not be two more relevant situations in which humans create ONHs. And again, in both cases, they do it consistently and intentionally for functional reasons because, as my JAVA programmer friend commented, it is "the whole backing of good design practices". Responding that this doesn't matter because there are other situations in which humans do not typically create ONH is not to respond at all. And by the way, the trillions-to-one advantage you keep invoking is based on the PoI.HeKS
December 4, 2014
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Box #831:
Whatever Keith, but these Iders who “believe that intelligent guidance is necessary to explain macroevolution” will hold that unguided evolution is not possible in principle. They will hold that unguided natural forces are not capable of producing the necessary information. You have said nothing to them which constitute a reason to change their view.
Showing that unguided evolution fits the evidence trillions of times better than ID, as I have, certainly constitutes "a reason to change their view".
IOW to argue that the designer could have chosen differently is not an argument in favor of unguided evolution at all. Unguided evolution is already off the table for these IDers.
If unguided evolution is "already off the table", then their minds are closed. Being unwilling to look at the evidence is an irrational stance if you care about the truth.
So, your claim that the “ONH argument shows that macroevolution is unguided” is simply incoherent.
My argument is incoherent because IDers have closed minds? How does that work?keith s
December 4, 2014
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HeKS #832, That isn't an effective response. It isn't enough to show that a human designer might, on some occasions, choose to produce an ONH, but not on others. You need something much stronger than that to counteract the trillions-to-one advantage of UE. As for your claim that UE does not predict an ONH, please provide a supporting argument or quote your previous comment. I recall you claiming that UE was somehow too vague to make such a prediction, but that's clearly not true. Anyway, show me your argument and I'll respond.keith s
December 4, 2014
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Keith,
UE predicts the ONH. For a designer, it’s just one among trillions of options.
Neither of those sentences are correct. I've addressed both claims numerous time. I've just addressed the second one again by pasting a couple of the previous times I talked about it.HeKS
December 4, 2014
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@Keith #826 Here is the most recent time that I mentioned the relevant context in which humans consistently and intentionally create ONHs:
[Keith argues] there’s no reason to think an intelligent designer would prefer an ONH pattern over any other of a “trillion” imagined patterns, and yet he resolutely ignores that a nested hierarchical approach to programming, with objective nested dependencies and OOP class inheritance by sub-/extended-classes, is considered a best practice, as it maximizes the efficiency of coding and prevents you from inefficiently writing new code to do the same thing a different way in the same context. [As a point of interest, I just happened to be chatting with a friend online who is a Java programmer (I work primarily with UI programming). I mentioned Keith's argument to him and Keith's claims about ONHs being merely one of trillions of possible patterns, that humans don't create them, and that there's no reason to think an intelligent person would prefer to use an ONH instead of some other possible pattern. This was his immediate and unsolicited response: "Huh? That's the whole backing of good design practices. We create that all the time."] .... [W]e are [also] faced with the problem that Keith focuses exclusively on the ONH pattern itself and tries to make an argument based on the probability (or improbability) that an intelligent designer would have directly chosen that pattern rather than on the likelihood that an intelligent designer would have chosen to distribute traits and innovations through a process of branching descent, which would necessarily create a general ONH pattern as a byproduct. Programmers don’t just have a fetish for objective nested hierarchical dependencies. They produce them as a byproduct of choosing a highly efficient way to code for complex functionality.
And in the previous instance that I mentioned it before that:
3) You do not seem to have considered the possibility that there could be a functional purpose to organizing life as a general ONH. While humans do not typically produce strict objective nested hierarchies, humans do intentionally produce nested hierarchies in certain situations. And I don’t just mean that they just happen to produce things that can be placed into some kind of entirely subjective nested hierarchical structure after the fact. As it happens, some of the humans who do this most often are software designers and programmers. For example, when I start a new complex programming project, I plan out the functionality as a nested hierarchy to help me identify what needs to be done and how it can be organized most efficiently. I start with the most abstracted forms of functionality I can think of for each domain of function, then I determine what more specific forms of functionality will be required within the domain, then I plan out the individual functions I will write for each aspect of functionality within the domain. I then determine where they overlap and abstract the overlapping functionality into a supporting function that can be called by several others. When I’ve done this as much as possible and created several of such supporting functions, each called by multiple other functions, I then identify where these supporting functions overlap and then abstract that functionality as well, so that my supporting functions have their own supporting functions. As I’m actually programming, more opportunities to do this jump out at me and I continue to adjust my code to conform to a nested hierarchy of function to minimize duplication of code or function. The degree to which I’m able to do this depends to some degree on the nature of the project, but it is far more dependent on the precision of my planning and my degree of commitment (i.e. my lack of laziness). What is interesting, though, is that I routinely strive for this kind of structural organization, not because I happen to have any particular preference or love for generating nested hierarchies, but just because it is the cleanest, most efficient way to write and organize code for a large project. On a different note, I gave another example in the other thread of how I used a nested hierarchy when working with an associate to help us determine the full range of services a company could offer in different domains of service that the company wanted to deal in. We started with the broad domains themselves, then determined main branches under each domain, then used each new level we set out to help suggest further services that could fall under it so that we could maximize the diversity of the service offerings available from each branch, and each division within each branch, and each group within each division. In other words, two scenarios in which humans are most likely to use nested hierarchies to guide a production process is in making the most efficient use of necessary common functionality, like in writing code for a complex programming project, or in helping to ensure an organized saturation of diversity. So if there was one situation in which you would be most likely to find objective nested hierarchies, it would just happen to be in the organization of code for different domains of function in a complex programming project written by a very intelligent, precise and disciplined programmer. The only thing that would make it more likely is if part of the intent of the programmer was to ensure a maximum diversity of function. Knowing how I work, what I strive for, and why, the idea that life could be organized into objective nested hierarchies by an intelligent designer is not nearly as unusual to me as it apparently is to you. But then, we evidently have very different ideas for what would constitute an “intelligent designer”. Meanwhile, I have less personal understanding for what functional purpose might be achieved by alternate non-nested patterns that would be relevant to the project of life.
These types of nested hierarchies, consistently produced by programmers in multiple programming scenarios as a result of best-practice approaches, both procedural and object-oriented, are all 100% objective. There is zero subjectivity involved in establishing the correct nested hierarchical relationships and there is no need, or ability, to subjectively weight some factors as being more important than others in establishing those relationships.HeKS
December 4, 2014
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Littlejohn: IMO, the ONH is evidence of common descent, but inconclusive wrt whether certain evolutionary processes were designed, or not.
Keith: I addressed that in my OP: What about our third subset of IDers — those who accept the truth of common descent but believe that intelligent guidance is necessary to explain macroevolution? The evidence is a problem for them, (…) the discovery of an objective nested hierarchy implies common descent, but the converse is not true; common descent does not imply that we will be able to discover an objective nested hierarchy. There are many choices available to a Designer who guides evolution. (…)
Whatever Keith, but these Iders who “believe that intelligent guidance is necessary to explain macroevolution” will hold that unguided evolution is not possible in principle. They will hold that unguided natural forces are not capable of producing the necessary information. You have said nothing to them which constitute a reason to change their view. IOW to argue that the designer could have chosen differently is not an argument in favor of unguided evolution at all. Unguided evolution is already off the table for these IDers. So, your claim that the “ONH argument shows that macroevolution is unguided” is simply incoherent.Box
December 4, 2014
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HeKS, Remember, although an ONH is strong evidence for common descent, common descent does not necessarily produce an ONH. That is why the multiple datasets are important. To produce an inferable ONH, the designer has to operate in a way that preserves the consilience of the datasets. Why would he/she/it do so? UE predicts the ONH. For a designer, it's just one among trillions of options. If the evidence points strongly and precisely to unguided evolution, why would we infer design? It makes absolutely no sense.keith s
December 4, 2014
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@CharlieM #825 While we're waiting for Keith, I will confirm that you are right about "individual development producing an ONH". Developmental Gene Regulatory Networks also operate as an objective nested hierarchy.HeKS
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